/// A JMARS scene is a collection of terrain data, such as layer information, images, and depth-maps.
**DO NOT ADD/REMOVE CODE FROM THIS SCRIPT. This is structured with the same format as the JSON code we get from JMARS
Inheritance
System.Object
JMARSScene
Assembly: cs.temp.dll.dll
Fields
body
Declaration
Field Value
Type |
Description |
System.String |
|
Declaration
public string depth_data_type
Field Value
Type |
Description |
System.String |
|
Declaration
Field Value
Type |
Description |
System.String |
|
Declaration
public Texture2D depthTexture
Field Value
Type |
Description |
Texture2D |
|
Declaration
Field Value
Type |
Description |
System.String |
|
Declaration
public string exaggeration
Field Value
Type |
Description |
System.String |
|
Declaration
public float heightMapRange
Field Value
Type |
Description |
System.Single |
|
Declaration
public float heightOffset
Field Value
Type |
Description |
System.Single |
|
Declaration
Field Value
Type |
Description |
System.Int32 |
|
Declaration
public string last_accessed_date
Field Value
Type |
Description |
System.String |
|
Declaration
public string last_mod_date
Field Value
Type |
Description |
System.String |
|
The lists of layers is currently non-reorderable because this version of Unity has BROKEN LISTS! 2020.3.f1
Declaration
public List<JMARSScene.Layer> layers
Field Value
Declaration
public RenderTexture layersTexture
Field Value
Type |
Description |
RenderTexture |
|
Declaration
Field Value
Type |
Description |
System.String |
|
Declaration
public string starting_point
Field Value
Type |
Description |
System.String |
|
Declaration
public string thumbnail_img
Field Value
Type |
Description |
System.String |
|
Declaration
public Texture2D thumbnail_texture
Field Value
Type |
Description |
Texture2D |
|
Declaration
Field Value
Type |
Description |
System.String |
|
Methods
Declaration
public static void ImportJMARSSceneDataFromDataPack(JMARSScene.DataPack datapack)
Parameters