Used for sample terrains. This is how we load terrains offline by storing them locally
Inheritance
System.Object
JMARSScene.DataPack
Assembly: cs.temp.dll.dll
Fields
Declaration
Field Value
Type |
Description |
System.Byte[] |
|
Declaration
public TextAsset heightDataTextAsset
Field Value
Type |
Description |
TextAsset |
|
Declaration
public string heightDataType
Field Value
Type |
Description |
System.String |
|
Declaration
Field Value
Type |
Description |
System.String |
|
Declaration
public List<TextAsset> layerData
Field Value
Type |
Description |
List<TextAsset> |
|
Declaration
public Texture2D[] textures
Field Value
Type |
Description |
Texture2D[] |
|
Declaration
public string viewSceneJson
Field Value
Type |
Description |
System.String |
|
Declaration
public TextAsset viewSceneJsonTextAsset
Field Value
Type |
Description |
TextAsset |
|
Methods
Loads all of the data from the DataPack into a JMARSScene object
Declaration